**MATH MOVEMENT ACTIVITIES**

**1. BOOM:**

Students stand in a circle. Choose one student to start with the number one. Students will go around the circle counting to ten (or whatever number you choose) and can say up to three numbers. The person who is next to the person who says ten sits down. Continue playing until one person is left standing.

**2. Pattern Dancing:**

Have your students come up with a dance that represents a pattern in math. For example, to demonstrate an ABCB pattern, they could do a hop, a skip, a spin and a skip. Have them perform their dances for the class.

Retrieved from: https://www.weareteachers.com/21-awesome-ways-to-get-your-students-moving-during-learning-center-time/

**3. What is the number on my back?**

This game can be played with various level of students. Each student will have a number on their back, which they have to guess. They will walk around the room asking others yes and no questions, trying to guess what the number on their back is.

**4. Exer-Dice:**

Show students about 3 different exercises they can do for this activity such as squats, high knees or etc. Each student begins with a dice. Students will find a partner, both roll the dice, they will add the two numbers and that is how many exercises they will do.

To change it up, you could do subtraction or multiplication.

**5. Exercise Your Answer:**

Ask your students a math problem, instead of saying the answer out loud, they will do an exercise as many times as what the answer is. For example: what it 3 +3 answer with jumping jacks.

**6. Shape it UP**

Students partner up. When the teacher calls out shapes, students must create the shape using any part of their body.

**7. Survey the Class**

This is a great way if you working on creating graphs. Students create a few options and walk around the class surveying students and marking down the results. Students can create a graph based on the results.

**8. Jump, Twist, Twizzle**

Students walk around in a large circle, while one person who is the caller is on the outside with their back towards the circle. The caller will call out Jump, Twist, or Twizzle and students perform the action immediately. If the caller sees anyone move or perform the wrong move, they are out. Jump is a side turn, Twist is a 180 degree turn and Twizzle a complete 360 degree turn. It would also be a great game to play in math to review angles.

**Technology:****1. John Hartman's YouTube Videos:**

Go check out the John Hartman's channel on YouTube to find a ton of math videos that students can move along to such as counting by 1's. 2's, 3's as well as adding doubles and so much more. Students love moving along.